Expand Your Xbox One With More Storage Space RELATED: To get more storage space, consider. Plug an external hard drive into your Xbox One via a USB cable and, assuming the drive is fast enough, the Xbox One will be able to install games to that drive. There’s no way to actually upgrade the internal, built-in drive, but a USB hard drive is easier to hook up anyways. Plug in a 2TB hard drive and you’d raise the capacity of your Xbox One from 500GB all the way to 2.5TB. A faster drive could even make your games load faster. To see what’s using space on each hard drive, head to All Settings System Storage on your Xbox One (shown at the top of this article).
Finding your game clips On Xbox One, when you make game clips with Game DVR, use the Upload Studio app to view and edit them. Open the guide > Broadcast & capture > Capture > Manage Captures.
If you have multiple drives connected, you can see how much space is used on each drive separately from this screen. Remove Games, Apps, and Save Data to Free Up Space Games are likely taking up most of the space on your drive. To see how much space games are taking up, head to “My Games & Apps.” From the home screen, press the right trigger button and select “My Games & Apps” to quickly access it. Select the menu at the top of the games list and select “Sort by Size”. This shows how much space each game and its save data uses.
This screen also shows how much storage space you have available. To view more information about a game (or delete it), select the game, press the “Menu” button on your Xbox One controller, and select “Manage Game”. You’ll see how much space is taken up by save data for different Xbox profiles as well as the game itself. To delete a game and its save data, select Manage All Uninstall All from here. This screen will allow you to move games between storage devices if you’ve connected an external drive to your Xbox One and formatted it for use with games. Your game saves are synchronized to Microsoft’s servers, even if you don’t have a paid Xbox Live Gold subscription. When you reinstall the game in the future, your save game data will be downloaded from Microsoft’s servers and restored to your console.
If you want to play a game again in the future, you’ll have to reinstall it. Consider uninstalling games you have on disc rather than digital games. When you re-insert the disc, much of the game’s data will be installed from the disc, although your console will likely have to download gigabytes of updates as well. If you uninstall a digital game, you can reinstall it for free–but you’ll have to redownload the entire game from Microsoft’s servers, which will take much longer–not to mention count against your bandwidth cap, if you have one. There’s no way to sort your list of installed apps by size under My Games & Apps Apps.
However, you can select an app on this screen, press the menu button, and select “Manage App” to see its size and uninstall the app, if you like. Note that this only works with apps you’ve installed. Built-in apps like the Microsoft Edge browser can’t be uninstalled, and won’t have a “Manage App” option in their menu. The Xbox One doesn’t provide a way to see other data taking up space on the hard drive.
For example, there’s no way to see exactly how much space is used up by screenshots and video clips you’ve saved in the Game DVR. If you’re squeezed for space, you can head to My Apps & Games Apps Game DVR and delete video clips and screenshots (but especially video clips) that you no longer need. Sadly, though, not even the Game DVR app will show how much storage space these clips use. But you can head back to the main Storage screen to see how much you’ve freed up.
What you’ll need To record and/or stream video from your Xbox One or Xbox 360 you will need the following hardware:. Xbox One or Xbox 360 and the game or content you want to stream. An HDMI splitter to send the HDMI signal to both the capture device and your TV.
Three HDMI cables for the splitter setup. A display or TV for viewing/playing your video game (see note below)., Epiphan’s simplest to use external USB 3.0 video grabber. A capture computer with installed. You can use a Mac, Windows or Linux-based computer.
Network connection for optional streaming. For simplicity, this article describes the process for connecting and working with your Xbox One console and uses a Windows computer for capture. The process is the same when working with XBox 360, and other consoles with HDMI output. Important notes 1. You may wonder why we’re using a splitter for this process.
Like Epiphan’s other video grabbers, AV.io HD has an extremely low capture delay: usually just one frame! But when playing high-action games, particularly shooters, a delay of a single frame could mean the difference between life and well death for your game character. If you’re capturing something other than a video game, or you know the pace isn’t high-speed, you can try without the splitter and see how it works for you. Your results will depend on the software you use for capture and encoding.
Epiphan’s video grabbers will not capture HDCP-protected content. Microsoft might turn on and off HDCP encryption depending on the content being played. Gameplay is generally not protected, but, for example, movies usually are.
Step 1: Connect your Xbox One to your TV, through the splitter To get started, let’s make sure your Xbox One is properly set up and working with your TV. Using the directions that come with your Xbox, connect the power supply and network cables.
Instead of connecting the HDMI cable directly from the Xbox to your TV, connect it to the input port on your HDMI splitter, then use a second cable to connect from one of the splitter’s output ports to the TV’s HDMI input port. Power on the Xbox and test this configuration and make sure it’s working before proceeding. Step 2: Connect the AV.io HD The AV.io HD needs to be connected to the HDMI splitter and to your capture computer. Connect your third HDMI cable to another output port on the HDMI splitter. Attach to the other end of the cable the HDMI to DVI adapter that came with your AV.io HD.
Connect the cable (with adapter) to the DVI-I port on the top of AV.io HD. Connect the USB 3.0 cable that came with your AV.io HD to the bottom of AV.io HD. Connect the other end of the USB 3.0 cable to a USB 3.0 port on your capture computer. There are no drivers to install for AV.io HD. When you connect it to your capture computer, it is automatically recognized using the UVC/UAC drivers that are part of your OS. Step 3: Start the capture software This example uses as the capture and streaming software.
You can choose to use any software that supports UVC inputs. Generally these include anything where you could capture from a web camera. Some examples are Skype, Adobe Flash Media Live Encoder, Windows Media Encoder, QuickTime and Wirecast. Ensure OBS is installed on your computer and start the application. For this tutorial we used OBS 0.655 Beta. (click the image to enlarge).
Step 4: Configure the capture software For this tutorial, we’ll capture Xbox One gameplay at 1080p and 60 frames per second. We’ll encode the video at 9000 kb/s and audio at 128 kb/s. Determining the best video rates for your computer and network is a bit beyond the scope of this page, but. Click the Settings button at the lower right side of the main OBS window; the settings screen appears.
Select the Video settings tab from the list on the left. Configure the base resolution, downscale (if wanted) and FPS.
We used 1920×1080, no downscaling, 60 FPS. Switch to the Encoding settings tab (click yes when asked if you’d like to save your work).
Set your encoding settings. We left the default settings except Max bitrate, which we changed to 9000 kb/s. Click OK at the bottom of the window to save your configuration changes.
Hint: In my copy of OBS, recordings were being saved as.flv files. If you want to change this to.mp4, open the Settings screen again, and in the Broadcast Settings section, click Browse next to the File Path and select mp4 from the Save As drop-down, then click OK. (click the images below to enlarge). Step 5: Add AV.io HD as a Global Resource in OBS To begin capturing from AV.io HD you can add it directly as a source (that you’ll need to configure each time you want to use it), or set it up as a Global Source so you can re-use your configuration. We’ll walk through adding it as a Global Source.
Click the Global Sources button at the bottom right corner of the main OBS screen; the Global Sources screen appears. From the drop-down that appears, select Video Capture Device; a pop-up appears asking you to name your new resource. Specify a useful name like AV.io HD from Epiphan Video and click OK; the capture device selection page appears.
Using the Device drop-down at the top of the page, select AV.io HD Video. No further configuration is necessary for AV.io HD. If you want, you can change the capture resolution, frame rate, color space, audio settings and more from this page.
(click the images below to enlarge). Step 9: Configure streaming to YouTube If you have a YouTube channel in good standing, you can create Live YouTube streaming events and stream your gameplay live to your audience.
Login to your YouTube account and go to your Channel. Click the Video Manager link; the video manager opens. Click Live Streaming, then Events; the right side of the page shows any planned events and has a link to schedule a new event.
Click Schedule a new event or the New live event button at the top right. Specify a Title, start date and time, description and keywords for your event. Click Create event.
On the next screen, select Basic ingestion. Choose the 1080p option from the dropdown; text appears below this that includes a bunch of pre-filled information. Highlight and copy the Stream Name. YouTube is now ready for your live stream. You just need to set it up in OBS then return to YouTube to see it work! (click the images below to enlarge).
Step 10: Configure OBS for YouTube Live streaming Next, you’ll need to give OBS those live stream details you copied from YouTube. This lets the software connect to YouTube and forward the gameplay captured by AV.io HD from your Xbox One. Click the Settings button at the lower right side of the main OBS window; the settings screen appears. Click Broadcast Settings. From the Mode drop-down, select Live Stream.
From the Streaming Service drop-down, select YouTube. In the Play Path/Stream Key field, paste the Stream Name you copied from YouTube earlier (it will appear masked by dots). If any warnings appear in red at the bottom of your screen, resolve them by taking the recommended actions. Click OK to save your changes. Step 11: Control your live stream from YouTube Everything is ready for your live streaming event! Note that it can take 30 seconds or more for YouTube to sort out your connection and start processing the data, so make sure you get things ready well before your go-live time.
Return to YouTube (you should still be on the Custom ingestion page). Click Live Control Room; the YouTube Live Control Room appears. Verify that your stream is working by looking at the Stream Status section. The status is Green and says GOOD and the stream resolution (1080p) is properly detected.
Optionally, use the preview window to preview the live stream (don’t be alarmed if this takes 30-60 seconds to appear). When you’re ready, click the Start Streaming button at the top of the page. When your event is over, click Stop Streaming. (click the images below to enlarge). The Result The following Minecraft videos were captured with and an Xbox One. The first one uses all the settings described in this tutorial.
The second one gives you an idea of what happens when you have a smaller network pipe and need to encoder at a lower bitrate. You’ll see that the first video is very clean and smooth. While the second video is also smooth, it has artifacts in the video due to the low bandwidth. If you find yourself in this situation, we recommend you choose a smaller frame size for your video capture so there are fewer bits to encode.
Try different settings in OBS to optimize capture for your situation.